Cold Snap is a rare special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
In the steel, you can see small ice formations like bubbles in a bath, and even hear them pop with crickling crackles of frosted delight.
Properties
- Damage
1d4 (1~4) + Strength or Dexterity modifier
Piercing damage
- Extra damage
1d4 (1~4)
Cold damage
- Details
Daggers
Rarity: Rare
Enchantment: None
One-Handed
Finesse
Light
Thrown
Melee: 1.5 m / 5 ft
Weight: 0.45 kg / 0.9 lb
Price: 190 gp
UID
MAG_Frost_Offhand_DaggerUUID
a8661143-d94d-4f49-a92f-cbd0a9a500a1
Special
The holder of this item gains:
Armour Class +1 (Off-Hand Only)
Off Hand Only:
-
- Chilling Counter
- When a creature misses you with an attack, it must succeed a DC 13
Constitution saving throw or be for 2 turns.
Where to find
Can be purchased from Ferg Drogher in Rivington.
Notes
- Although the description of Chilling Counter says there is a saving throw, there isn't one coded in. will be applied to every single missed attack.