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Hellrider Cleric

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Revision as of 09:58, 11 June 2024 by Nodforkiss (talk | contribs) (reworked attack section)
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Hellrider Cleric is summonable ally during Confront the Elder Brain if Zevlor survives Act One and Act Two.

Spells and Abilities

Mass Healing Word.webp
Mass Healing Word Mass Healing Word (+ )
Healing: 1~4 + modifiers

Heal your nearby allies.

 Range: Self
AoE: 18 m / 60 ft (Radius)
Lesser Restoration.webp
Lesser Restoration Lesser Restoration (+ )
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Cure Wounds.webp
Cure Wounds Cure Wounds (+ )
Healing: 1~8 + modifiers

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Radiance of the Dawn.webp
Radiance of the Dawn Radiance of the Dawn (+ )
Damage: 2~20 + modifiers
D10 Radiant.png
+ Character LevelDamage TypesRadiant

The sun's divine power dispels any magical darkness.

CON Save
AoE: 9 m / 30 ft (Radius)
Flame Strike.webp
Flame Strike Flame Strike (+ )
Damage: 10~60
D6 Fire.pngD6 Radiant.png
5d6Damage TypesFire
+ 5d6Damage TypesRadiant

Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.

DEX Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Notes