Fighting style

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Fighting Style is a class feature available to Fighters at Level 1, Paladins and Rangers at Level 2, College of Swords Bards at Level 3 and Champion Fighters again at Level 10. Each fighting style can only be chosen once.

List of Fighting Styles

Fighting Style Available To Description
Archery
Archery
Fighter
Ranger
You gain a +2 bonus to Attack rolls you make with ranged Weapons.
Defence
Defence
Fighter
Paladin
Ranger
You gain a +1 bonus to Armour Class Armour Class while wearing Armour.
Dueling
Dueling
Fighter
Paladin
Ranger
College of Swords Bard
When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Great Weapon Fighting
Great Weapon Fighting
Fighter
Paladin
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
  • This also applies to Versatile weapons wielded with both hands.
  • Unlike in 5th Edition rules, added damage dice from sources like Superiority Dice, Divine Smite, and a Fire- or Poison-dipped weapon may also be rerolled.
Protection
Protection
Fighter
Paladin
When you have a Shield, impose Disadvantage Icon.png Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.

(This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.)

Two Weapon Fighting
Two Weapon Fighting
Fighter
Ranger
College of Swords Bard
When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.