Contagion: Seizure

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Contagion Seizure.webp

Contagion: Seizure is a level 5 necromancy spell. This spell is a variation of the Level 5 Necromancy Spell, Contagion. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity.

Description

Poison a target and possibly afflict them with a Disease. When cast, the target receives Contagion Poisoned (Stage 1):

Contagion Poisoned Contagion Poisoned
  • Has Disadvantage Icon.png Disadvantage on Attack rolls and Checks.
  • Each turn, it must succeed on a Saving throw, or the Poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the Disease corresponding to the variant of the spell Contagion that was cast.

After advancing to Stage 3, if the target then fails a third Saving throw, it will become Stricken With Seizures. Spasms rack the creature, impairing its Dexterity.

Stricken With Seizures Stricken With Seizures

Properties

Details
Attack roll
 Melee: 1.5 m / 5  ft

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

How to learn

Classes:

Notes

External Links