Animal Friendship: Difference between revisions

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(Fixed newlines)
m (Added Magic Initiate: Druid to How to learn section)
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| class learns at level 1 = Bard, Druid, Nature Domain
| class learns at level 1 = Bard, Druid, Nature Domain
| class learns at level 2 = Ranger
| class learns at level 2 = Ranger
| granted by feats = Magic Initiate: Druid
| granted by items = Beastmaster's Chain
| summary = This spell charms a beast and convinces it you mean no harm.
| summary = This spell charms a beast and convinces it you mean no harm.
| description = Convince a beast not to attack you.
| description = Convince a beast not to attack you.
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| condition save = WIS
| condition save = WIS
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes = * This spell is also granted by the item {{RarityItem|Beastmaster's Chain}}.
| notes =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Animal friendship|long}}
* {{FRWiki|Animal friendship|long}}

Revision as of 04:44, 14 October 2023

Template:Up to date

Animal Friendship.webp

Animal Friendship is a level 1 enchantment spell. This spell charms a beast and convinces it you mean no harm.

Description

Convince a beast not to attack you.

The creature must have an Intelligence of 3 or less.
Condition ends early if you or an ally hurts the target.
In higher difficulty modes, the target might become hostile when the spell ends.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Charmed

Charmed Charmed

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

Feats:

Granted by the following items:

External Links