Banishing Smite (Melee): Difference between revisions

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| class learns at level 10 = {{Icon|Bard Icon Small.webp|25|link=Bard}} [[ Bard ]] via [[ Magical Secrets ]]
| class learns at level 10 = {{Icon|Bard Icon Small.webp|25|link=Bard}} [[Bard]] via [[Magical Secrets]]
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| summary = This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly [[ Banished (Condition)|Banishing ]] the target.
| summary = This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly [[Banished (Condition)|Banishing]] the target.
| description = Possibly [[ Banished (Condition)|Banish ]] your target to another plane of existence.
| description = Possibly [[Banished (Condition)|Banish]] your target to another plane of existence.


{{SmallIcon|Prerequisite Icon.png}}Targets with 50 [[Hit Points]] or more can't be Banished.
{{SmallIcon|Prerequisite Icon.png}}Targets with 50 [[Hit Points]] or more can't be Banished.
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**[[File:Spell_Abjuration_BanishingSmite_Ranged.png |frameless|25x25px]] Banishing Smite (Ranged)
**[[File:Spell_Abjuration_BanishingSmite_Ranged.png |frameless|25x25px]] Banishing Smite (Ranged)
*This spell can only be learned by {{Icon|Bard Icon Small.webp|25|link=Bard}} [[Bard]]s via [[ Magical Secrets ]] at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
*This spell can only be learned by {{Icon|Bard Icon Small.webp|25|link=Bard}} [[Bard]]s via [[ Magical Secrets ]] at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
*The spell is used similar to [[Divine Smite]] where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike [[Divine Smite]] there is no reaction in the UI for it. If the target is reduced to 49 or less [[Hit Points]] it is then [[Banished (Condition)|Banished]] for 2 turns.
*There is no save allowed for any aspect of this spell.
*If the weapon attack roll is a critical, then it does {{DamageInfo|10d10|Force}} damage.
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Revision as of 22:49, 2 September 2023

Spell Abjuration BanishingSmite Melee.png

Banishing Smite is a level 5 abjuration spell. This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly Banishing the target.

Description

Possibly Banish your target to another plane of existence.

Targets with 50 Hit Points or more can't be Banished.

Properties

Damage
Normal weapon damage
+
D10 Force.png 5d10 (5~50) Damage TypesForce damage
Details
 Range: Normal weapon range
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Banished

Banished Banished

Duration: 2 turns

How to learn

Notes

  • Spell Variants:
    • Spell Abjuration BanishingSmite Melee.png Banishing Smite (Melee)
    • Spell Abjuration BanishingSmite Ranged.png Banishing Smite (Ranged)
  • This spell can only be learned by Bard Bards via Magical Secrets at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
  • The spell is used similar to Divine Smite where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike Divine Smite there is no reaction in the UI for it. If the target is reduced to 49 or less Hit Points it is then Banished for 2 turns.
  • There is no save allowed for any aspect of this spell.
  • If the weapon attack roll is a critical, then it does
    D10 Force.png 10d10 (10~100) Damage TypesForce damage
    damage.