Command: Difference between revisions

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(marked up to date and added upcast info)
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Command
| name = Command
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| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground, or drop their weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.


The effect of the command is based on the variant selected:
The effect of the command is based on the variant selected:
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| notes =
| notes =
}}
}}

Revision as of 00:07, 21 August 2023

Template:Up to date

Command Halt Icon.png

Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.

Description

Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.

The effect of the command is based on the variant selected:

The target must succeed on a Wisdom saving throw in order to resist the effects.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Affect an additional target per level.

How to learn

Classes:

External Links