Command

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Revision as of 09:02, 30 July 2023 by Majesstic (talk | contribs) (temporary addition of fiend warlock... page needs conversion to spellpage template but I'm too lazy atm)
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Command is a Level 1 Enchantment Spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.

"Command a creature to flee, move closer, freeze, drop to the ground, or drop their weapon."

Action Icon.png Action Spell Slot Icon.png Level 1 Spell Slot

Range 18m / 60ft
School Enchantment
Saving Throw Wisdom
Concentration None
Duration 1 turn
Class Cleric, Paladin, Fiend Warlock

Description

Command a creature to flee, move closer, freeze, drop to the ground, or drop their weapon.

The effect of the command is based on the variant selected.

Properties

Action Icon.png Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 1 Cleric and Fiend Warlock, and level 2 Paladin.