Dagger: Difference between revisions
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Dagger Shar Faded.png | | image = Dagger Shar Faded.png | ||
| controller icon = Dagger Shar Unfaded | | controller icon = Dagger Shar Unfaded.png | ||
| icon = Dagger Shar Unfaded Icon.png | | icon = Dagger Shar Unfaded Icon.png | ||
| uid = WPN_Dagger_Shar_NOT_APPROVED | | uid = WPN_Dagger_Shar_NOT_APPROVED |
Latest revision as of 23:22, 19 March 2024
Dagger is a mundane, nonmagical variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
- Stab an enemy and possibly inflict Gaping Wounds.
Where to find
- Starting equipment for warlock.
Dagger is a mundane, nonmagical variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
- Stab an enemy and possibly inflict Gaping Wounds.
Where to find
- Obtained by disarming Justiciar Nightweavers in the Gauntlet of Shar.