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Dagger

Dagger is a mundane, nonmagical variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
A rogue's favourite toy.
Properties
- Damage
1d4 (1~4) + Strength or Dexterity modifier - Details
- Rarity: Common
- Enchantment: None
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 16 gp
-
UID
WPN_HUM_Dagger_A_0UUID
569b0f3d-abcd-4b01-aaf0-979091288163
Weapon actions
If you have proficiency, equip in main hand to gain:
- ()
- Stab an enemy and possibly inflict . ( Recharge: Short rest.)
Where to find
- Starting equipment for Warlocks
Variant

Dagger is a mundane, nonmagical variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
A rogue's favourite toy.
Properties
- Damage
1d4 (1~4) + Strength or Dexterity modifier - Details
- Rarity: Common
- Enchantment: None
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 16 gp
-
UID
WPN_Dagger_Shar_NOT_APPROVEDUUID
258ce9f3-3f32-4546-ae6e-196b3e8e91b5
Weapon actions
If you have proficiency, equip in main hand to gain:
- ()
- Stab an enemy and possibly inflict . ( Recharge: Short rest.)
Where to find
- Gauntlet of Shar: Carried by
Notes
- This item can only be obtained by disarming the Justiciar Nightweavers.