Muzul: Difference between revisions

From Baldur's Gate 3 Wiki
(infobox)
(Navbox and categories)
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox character
{{Infobox creature
 
| name = Muzul
| name = Muzul
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
Line 8: Line 7:
| level = 2
| level = 2


| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| hit_points = 14
| e hp = 9
| hit_points_tactician = 18
| hp = 14
| armour_class = 14
| t hp = 18
| movement_speed_meters = 9
| ac = 14
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 35
| weight kg = 35
| weight_lb = 70
| hiddenlevel = 2
| str = 11
| str = 11
| dex = 11
| dex = 11
Line 29: Line 22:
| cha = 8
| cha = 8


| feature1_name = Opportunity Attack
| conditions = Slightly Drunk
| feature1_description = Automatically attack an enemy moving out of your reach.
| passives = Darkvision, Opportunity Attack
| feature2_name = Darkvision
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature3_name = Fury of the Small
| feature3_description = Deal an additional 1d6 physical damage to a target larger than you.
| feature3_mode = Tactician
}}
}}
}}


'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.


'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
==Conditions==
*{{Cond|Slightly Drunk}}
==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Mace}}.
{{Feature box|Main Hand Attack|item=Mace}}
 
{{DamageInfo|die=6|count=1|type=Bludgeoning}}
 
{{Attack Roll}}: +2
 
{{Action}}}}{{Feature box|name=Bless|Casts {{SAI|Bless}} as a Level 1 spell, targeting up to 3 allies.
 
{{Concentration}}
{{Duration|10}}
 
{{Action}}}}{{Feature box|name=Sacred Flame|Engulf a target in a flame-like radiance.


{{DamageInfo|die=8|count=1|type=Radiant}}
{{Feature box|Bless}}


{{SavingThrow|DEX|dc=12}} to avoid damage.
{{Feature box|Sacred Flame}}


{{Range|m=9|ft=60}}


{{Action}}}}{{NavGoblinCamp}}
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]

Latest revision as of 08:24, 2 June 2024

Devout Muzul is a goblin in the Goblin Camp in Act One. She patrols the front room of the Shattered Sanctum, near Priestess Gut. In dialogue, she shares with the party a tale of how the Absolute protected her in battle by tripping one of her opponents.

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft