Enlarge: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m (typo)
No edit summary
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:Enlarge Icon.png|frameless|right]]
{{SpellPage
[[Category:Spells]][[Category:Level 2 Spells]][[Category:Transmutation Spells]]
| name = Enlarge
'''Enlarge''' is a variant of the [[Spells#2nd Level Spells|Level 2]] Transmutation Spell, [[Enlarge/Reduce]]. This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain Advantage on Strength checks and saving throws.
| image = Enlarge.webp
| level = 2
| school = Transmutation
| ritual =
| summary = This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain [[Advantage]] on [[Strength]] [[Ability Check|Checks]] and [[Saving Throw]]s.
| description = Make a creature larger.


== Description ==
Its weapons deal an extra {{DieIcon|d4|Physical}} '''1d4''' damage. It has {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
Make a creature larger.
| cost = action, spell2
 
| attack roll =
Its weapons deal an extra 1d4 damage. It has {{Advantage}} on [[Strength]] [[Checks]] and [[Saving Throws]].
| damage =
 
| damage modifier =
== Properties ==
| damage type =
{{InfoBlob|{{Action}} + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot}}
| damage save =
 
| damage save effect =
''Available to level 3 [[Bard]], [[Druid]], [[Sorcerer]] and [[Wizard]].''
| damage per =
* {{Range|m=9|ft=30}}
| extra damage =
* {{Concentration}}
| extra damage modifier =  
* {{SavingThrow|CON}} to negate (if used on a non-party member)
| extra damage type =
 
| extra damage save =
{| role="presentation" class="wikitable"
| extra damage save effect =
| <strong>[[File: Enlarged Condition Icon.webp|frameless|upright=0.12]] Enlarged </strong>
| extra damage per =
|-
| concentration = yes
| {{Duration|10}}
| range =
* Size is increased.
| range m = 9
* Weapon attacks deal 1d4 more damage. Has {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
| range ft = 30
|}
| aoe =
== Notes and Trivia ==
| aoe m =
* Enlarge increases the [[Creature Size|Size]] category of the target creature by 1. This affects the maximum size of creature it can [[Throw]] or use as an [[Improvised Melee Weapon]], and vice-versa. For example, a creature of Medium size can only throw creatures of Small size or smaller. When Enlarged, a Medium creature becomes Large and can throw other creatures of Medium size or smaller.
| aoe ft =
| condition = Enlarged
| condition duration = 10
| condition save = Constitution
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants =
| variant of = Enlarge/Reduce
| notes = * The [[Constitution]] [[Saving Throw]] only applies when the spell is cast on a non-party member.
* When [[Duergar]] cast this spell as a racial ability, it can only be cast once per [[Long Rest]].
* Enlarge increases the [[Creature Size|Size]] category of the target creature by 1. This affects the maximum size of creature it can {{SAI|Throw}} or use as an {{SAI|Improvised Melee Weapon}}, and vice-versa. For example, a creature of Medium size can only throw creatures of Small size or smaller. When Enlarged, a Medium creature becomes Large and can throw other creatures of Medium size or smaller.
* While not stated in the spell description, Enlarge also increases the weight of the target creature. The formula used is: <pre>Original Weight * 2.35 = New Weight (plus additional weight, if needed, to place creature in the correct size category)</pre> ''(See [[Creature Size]] for more information.)''
* While not stated in the spell description, Enlarge also increases the weight of the target creature. The formula used is: <pre>Original Weight * 2.35 = New Weight (plus additional weight, if needed, to place creature in the correct size category)</pre> ''(See [[Creature Size]] for more information.)''
* Unarmed Strikes are affected by Enlarge.
* Unarmed Strikes are affected by Enlarge.
* As of [[Patch Notes|Patch 3]], the Duergar version of Enlarge notably does not require {{Concentration}}.
| video = Enlarge Reduce Visuals.mp4
}}
== External Links ==
* {{FRWiki|Enlarge/reduce|long}}

Revision as of 09:11, 22 November 2023

Enlarge.webp

Enlarge is a level 2 transmutation spell. This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain Advantage on Strength Checks and Saving Throws.

Description

Make a creature larger.

Its weapons deal an extra D4 Physical.png 1d4 damage. It has Advantage Icon.png Advantage on Strength Checks and Saving throws.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Enlarged

Enlarged Enlarged

Duration: 10 turns

Constitution saving throw

How to learn

This spell is a variation of:
Enlarge/Reduce Enlarge/Reduce

Notes

  • The Constitution Saving Throw only applies when the spell is cast on a non-party member.
  • When Duergar cast this spell as a racial ability, it can only be cast once per Long Rest.
  • Enlarge increases the Size category of the target creature by 1. This affects the maximum size of creature it can Throw Throw or use as an Improvised Melee Weapon Improvised Melee Weapon, and vice-versa. For example, a creature of Medium size can only throw creatures of Small size or smaller. When Enlarged, a Medium creature becomes Large and can throw other creatures of Medium size or smaller.
  • While not stated in the spell description, Enlarge also increases the weight of the target creature. The formula used is:
    Original Weight * 2.35 = New Weight (plus additional weight, if needed, to place creature in the correct size category)
    (See Creature Size for more information.)
  • Unarmed Strikes are affected by Enlarge.
  • As of Patch 3, the Duergar version of Enlarge notably does not require Concentration Concentration.

Visuals

External Links