Feather Fall: Difference between revisions

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m (Added Magic Initiate: Wizard and items to How to learn section)
m (Added Magic Initiate: Wizard and items to How to learn section)
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = * {{Class|Draconic Bloodline}} of Silver (Cold) Ancestry learns this spell automatically.
| notes = * {{Class|Draconic Bloodline}} of Silver (Cold) Ancestry learns this spell automatically.
* Also granted by  {{RarityItem|Mystra's Grace}}.
 
* Drinking a {{SmItemIcon|Potion of Feather Fall}} will grant the {{Cond|Feather Fall}} condition for an individual.
| video = Feather Fall Visuals.mp4
| video = Feather Fall Visuals.mp4
}}
}}

Revision as of 03:50, 13 October 2023

Template:Up to date

Feather Fall.webp

Feather Fall is a level 1 transmutation spell. It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.

Description

You and nearby allies gain Immunity to Falling damage.

Properties

Details
 Range: Self
AoE: 9 m / 30 ft (Radius)
Ritual

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Feather Fall

Feather Fall Feather Fall

Duration: 10 turns

Rate of falling is slowed, granting Immunity to Falling damage.

How to learn

Classes:

Feats:

Granted by the following items:

Notes

Visuals

External Links