Feather Fall: Difference between revisions

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| condition = Feather Fall
| condition = Feather Fall
| condition duration = 10
| condition duration = 10
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels =  
| notes = * {{Class|Draconic Bloodline}} of Silver (Cold) Ancestry learns this spell automatically.
| notes = * {{Class|Draconic Bloodline}} of Silver (Cold) Ancestry learns this spell automatically.



Revision as of 10:17, 18 October 2023

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Feather Fall.webp

Feather Fall is a level 1 transmutation spell. It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.

Description

You and nearby allies gain Immunity to Falling damage.

Properties

Details
 Range: Self
AoE: 9 m / 30 ft (Radius)
Ritual

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Feather Fall

Feather Fall Feather Fall

Duration: 10 turns

Rate of falling is slowed, granting Immunity to Falling damage.

How to learn

Classes:

Feats:

Granted by the following items:

Notes

Visuals

External Links