Flame Blade: Difference between revisions

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(Incorrect character level was listed for Mephistopheles Tiefling. (Was 3, updated to 5))
(Mentioned that the wisdom bonus to attack roll is not listed on inventory screen)
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| notes = * The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no [[Weapon Actions]] tied to it other than basic attack.
| notes = * The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no [[Weapon Actions]] tied to it other than basic attack.


* The blade uses the spellcaster's [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] ([[Wisdom]] for [[Druid]]s or [[Charisma]] for [[Tiefling]]s) for {{Attack Roll}}s instead of [[Strength]] or [[Dexterity]], but no modifier is added to the [[Damage Roll]].
* The blade uses the spellcaster's [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] ([[Wisdom]] for [[Druid]]s or [[Charisma]] for [[Tiefling]]s) for {{Attack Roll}}s instead of [[Strength]] or [[Dexterity]], but no modifier is added to the [[Damage Roll]].  This is not shown in the inventory screen, possible bug.
| video =  
| video =  
| race learns at level 5 = Mephistopheles Tiefling
| race learns at level 5 = Mephistopheles Tiefling

Revision as of 07:34, 1 November 2023

Template:Up to date

Flame Blade.webp

Flame Blade is a level 2 evocation spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.

Description

Conjure a flaming Scimitar in your hand that deals 3d6Damage TypesFire damage. It sheds a bright light in a 3 m / 10 ft radius and a dim light in a 6 m / 20 ft radius. Duration: 10 turns.

Flame Blade Weapon.png Flame Blade

Properties

Details
 Range: Self

At higher levels

Upcast: When this spell is cast at 4th Level or higher, damage increases by 1d6Damage TypesFire for every two Spell Slot Levels above 2nd.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

  • The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no Weapon Actions tied to it other than basic attack.

External Links