Lacerate: Difference between revisions

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{{WeaponActionPage
{{WeaponActionPage
| name = Lacerate
| name = Lacerate
| image = Lacerate.webp
| controller icon = Lacerate Icon.webp
| icon = Lacerate Unfaded Icon.webp
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.

Revision as of 19:52, 18 April 2024

Lacerate.webp

Lacerate is a weapon action available to characters proficient in and wielding a battleaxe, handaxe, glaive, greataxe, greatsword, halberd, longsword, scimitar, or sickle in their main hand.

Description

Slash at your target's vital points to make it Bleeding Bleed. Some Undead and Constructs can't suffer Bleeding.

Properties

Cost:
Action
Damage:
Normal weapon damage
Details:
Attack roll
CON Save
 Range: Normal weapon range
Recharge: Short rest

Condition: Bleeding

Bleeding Bleeding

Duration: 2 turns

Weapon action DC  Constitution saving throw

How to learn

(Information not yet added.)