Lacerate: Difference between revisions

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(Weapon action up to date with full release.)
(I just inflicted Bleeding on a Flying Ghoul, of type Undead. Updating the doc to reflect the current state of the game.)
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| name = Lacerate
| name = Lacerate
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| description = Slash at your target's vital points to make it [[Bleeding (Condition)|bleed]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| description = Slash at your target's vital points to make it [[Bleeding (Condition)|bleed]]. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| damage = weapon
| damage = weapon
| range = weapon
| range = weapon

Revision as of 02:20, 27 September 2023

Template:Up to date

Lacerate is a weapon action available to characters proficient in and wielding a battleaxe, handaxe, glaive, greataxe, greatsword, halberd, longsword, scimitar, or sickle in their main hand.

Description

Slash at your target's vital points to make it bleed. Some Undead and Constructs can't suffer Bleeding.

Properties

Damage
Normal weapon damage
Details
Attack roll
 Range: Normal weapon range
Recharge: Short rest

Condition: Bleeding

Bleeding Bleeding

Duration: 2 turns

Constitution saving throw

How to learn

(Information not yet added.)