Light of Creation: Difference between revisions

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(Added seo description, moved the uuid to Properties.)
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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Light of Creation Icon.png <!-- A high-res image of the item. -->
| image = Light of Creation Icon.png <!-- A high-res image of the item. -->
| icon = Light of Creation Unfaded Icon.png
| icon = Light of Creation Unfaded Icon.png
| description = {{Uncommon|Light of Creation}} is an uncommon [[Halberds|Halberd]] that deals additional {{DamageType|Lightning}} damage, but has a chance to {{cond|Stunned|Stun}} its wielder on each successful attack.
| description = {{Uncommon|Light of Creation}} is an uncommon [[Halberds|halberd]] that deals additional {{DamageType|Lightning}} damage, but has a chance to {{cond|Stunned|Stun}} its wielder on each successful attack.
| quote = Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.
| seo description = Light of Creation is an uncommon halberd that deals additional Lightning damage, but has a chance to Stun its wielder on each successful attack.
| quote = <!-- In-game tooltip quote. -->
Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.
| category = martial <!-- "martial" or "simple" -->
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
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| price = 130 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 130 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| uid = WPN_Tower_AutomatonHalberd
| uid = WPN_Tower_AutomatonHalberd
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| uuid = 1534c8ee-3651-477d-999c-b22efc9f850d
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Overcharge''': Chance to {{cond|Stunned|Stun}} the wielder{{Notes}}, unless it is a [[Construct]].
* '''Overcharge''': Chance to {{cond|Stunned|Stun}} the wielder{{Notes}}, unless it is a [[Construct]].
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
*Looted from [[Bernard]] at the top floor of the [[Arcane Tower]] in the [[Underdark]] {{Coords|-38|-284}}.
*Looted from [[Bernard]] at the top floor of the [[Arcane Tower]] in the [[Underdark]] {{Coords|-38|-284}}.
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* This "chance to stun the wielder" occurs each time the wielder attacks with this weapon.
* This "chance to stun the wielder" occurs each time the wielder attacks with this weapon.
** One must pass a {{SavingThrow|CON|dc=10}} to resist being stunned.
** One must pass a {{SavingThrow|CON|dc=10}} to resist being stunned.
**As of Hotfix #6, the corresponding Constitution Saving Throws are being hidden from the combat log.
**As of Hotfix #6, the corresponding Constitution saving throws are being hidden from the combat log.
* Currently, the only known way to be considered a [[Construct]] is to wear the [[Gloves of the Automaton]], purchased in [[Act Two]].
* Currently, the only known way to be considered a [[Construct]] is to wear the [[Gloves of the Automaton]], purchased in [[Act Two]].
*UUID: 1534c8ee-3651-477d-999c-b22efc9f850d
}}
}}



Revision as of 15:49, 4 November 2023

Template:Up to date

Light of Creation image

Light of Creation is an uncommon halberd that deals additional Damage TypesLightning damage, but has a chance to Stun Stun its wielder on each successful attack.

Description Icon.png
Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing damage
Extra damage
D6 Lightning.png 1d6 (1~6) Damage TypesLightning damage
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 130 gp
UID WPN_Tower_AutomatonHalberd
UUID 1534c8ee-3651-477d-999c-b22efc9f850d

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Rush Attack Rush Attack ()
    Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleeding Bleed.
  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find

Notes

  • This "chance to stun the wielder" occurs each time the wielder attacks with this weapon.
    • One must pass a DC 10  Constitution saving throw to resist being stunned.
    • As of Hotfix #6, the corresponding Constitution saving throws are being hidden from the combat log.
  • Currently, the only known way to be considered a Construct is to wear the Gloves of the Automaton, purchased in Act Two.

Gallery

External links