Phalar Aluve: Difference between revisions

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{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword +1 Icon.png
| image = Longsword PlusOne Icon.png
| controller icon = Longsword +1 Unfaded.png
| description =  
| icon = Longsword +1 Unfaded Icon.png
| description = {{rare|Phalar Aluve}} is a rare +1 [[Longswords|Longsword]] that can be made to [[Phalar Aluve: Sing|Sing]] or [[Phalar Aluve: Shriek|Shriek]], granting nearby allies or enemies a bonus to [[Attack Rolls]] or damage or damage rolls, depending on the choice.
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
| category = martial <!-- martial or simple -->
| category = martial
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile
| type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Longswords
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d8 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 + 1
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing
| versatile damage = 1d10 +1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d10 +1
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| finesse = yes
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.35
| weight kg = 1.35
| weight lb = 2.7
| weight lb = 2.7
| price = 750
| price = 250
| actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
| uid = S_UND_SwordInStone_SwordReward
* {{Lacerate}}
| uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2
* {{Rush Attack}}
| special = * {{Skill|Performance}} +1
* {{Pommel Strike}}
* '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends when Phalar Aluve is unequipped.
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| weapon actions = Lacerate, Rush Attack, Pommel Strike
This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a:
| where to find = This weapon can be found stabbed into a rock in the [[Underdark]] {{coords|116|-192}} and can be freed by passing either a:
* DC 15 [[Ability Check|Strength]] check to yank it from the stone.
* DC 15 [[Ability Check|Strength]] check to yank it from the stone.
* DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place.
* DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place.
* Paladin: DC 10 [[Ability Check|Religion]] check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 [[Ability Check|Charisma]] check).
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.
Finally, spilling blood on the sword can also release the sword without an ability check (for example with Ritual Dagger).
| notes = * The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)''
* Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is {{RarityItem|Larethian's Wrath}}.
* Phalar Aluve is Drow language. Phalar means 'battle-marker' or 'grave', and Aluve means 'I/we leave you'
}}
}}
== Gallery ==
<gallery heights="300px" mode="packed">
Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone.
</gallery>
[[Category:Sources of Slashing damage]]
[[Category:Sources of Thunder damage]]

Latest revision as of 10:09, 1 April 2024

Phalar Aluve image

Phalar Aluve is a rare +1 Longsword that can be made to Sing or Shriek, granting nearby allies or enemies a bonus to Attack Rolls or damage or damage rolls, depending on the choice.

Description Icon.png
The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'

Properties

One-handed damage
D8 Slashing.png 1d8 + 1 (2~9) + Strength or Dexterity modifier Damage TypesSlashing damage
Two-handed damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength or Dexterity modifier Damage TypesSlashing damage
Details
Longswords Longswords
Rarity: Rare
Enchantment: + 1
 Versatile
Finesse Finesse
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 250 gp
UID S_UND_SwordInStone_SwordReward
UUID 6d0d3206-50b5-48ed-af92-a146ed6b98f2

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Lacerate Lacerate ()
Slash at your target's vital points to make it Bleeding Bleed.,
Rush Attack Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance., and
Pommel Strike Pommel Strike ()
Make a non-lethal attack against an enemy and possibly Dazed Daze them.

Where to find

This weapon can be found stabbed into a rock in the Underdark X: 116 Y: -192 and can be freed by passing either a:

  • DC 15 Strength check to yank it from the stone.
  • DC 15 Religion check to learn how to release the magic holding it in place.
  • Paladin: DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 Charisma check).

Alternately, a Cleric of Eilistraee can release the sword without needing an ability check. Finally, spilling blood on the sword can also release the sword without an ability check (for example with Ritual Dagger).

Notes

  • The 1d4 Damage TypesThunder damage doesn't seem to trigger effects requiring Damage TypesThunder damage on items like Hat of Storm Scion's Power or Gloves of Belligerent Skies - regardless of whether the character triggering the damage has the items or the character activating Phalar Aluve - the Reverberation stacks don't apply. The Ring of Spiteful Thunder, however, is triggered if the target had stacks of Reverberation applied - at least when worn by the character triggering the damage. (as of 4.1.1.3648072)
  • Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is Larethian's Wrath.
  • Phalar Aluve is Drow language. Phalar means 'battle-marker' or 'grave', and Aluve means 'I/we leave you'

Gallery[edit | edit source]