Prone (Condition Type): Difference between revisions

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(Moved categories)
(→‎Prevention: I added the disintegrating night walkers to the list. I was looking for the dc for ice surfaces and noticed these boots weren't added here when they should be)
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** {{MdRarityItem|Boots of Striding}} ''(while [[Concentrating]])''
** {{MdRarityItem|Boots of Striding}} ''(while [[Concentrating]])''
** {{MdRarityItem|Hoarfrost Boots}} ''(from walking on [[Ice Surface]]s only)''
** {{MdRarityItem|Hoarfrost Boots}} ''(from walking on [[Ice Surface]]s only)''
 
** Disintegrating Night Walkers (can't slip on Grease or Ice)<br />
 
== Ways to become prone ==
== Ways to become prone ==
Surfaces:
Surfaces:

Revision as of 21:28, 13 December 2023

Condition Type Icon.png Prone, is a type of Condition. Conditions that knock you prone, usually Prone Prone, have the following effects:

Removal

Prone can be removed with the following:

Prevention

Prone can be prevented with the following:

Ways to become prone

Surfaces:

Conditions:

Condition Effects

{{{page}}} [[{{{page}}}|Bloated]]

{{{page}}} [[{{{page}}}|Command: Grovel]]

{{{page}}} [[{{{page}}}|Grotesque Distension]]

  • Bloated beyond hope. Will explode at the slightest touch.
  • Touching an entity affected with this condition will cause a blast of 8d6Damage TypesPoison damage in an AoE: 3 m / 3 ft (Radius), form a Poison Cloud of the same size, and utterly destroy the entity.
    Condition Type Icon.pngIncapacitated Condition Type Icon.pngProne

{{{page}}} [[{{{page}}}|Hideous Laughter]]

{{{page}}} [[{{{page}}}|Prone]]