Ray of Enfeeblement: Difference between revisions

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| classes = Warlock, Wizard, Arcane Trickster, Eldritch Knight
| classes = Warlock, Wizard, Arcane Trickster, Eldritch Knight
| class learns at level 3 = Warlock, Wizard
| class learns at level 3 = Warlock, Wizard
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| races =
| race learns at level 1 =
| race learns at level 1 =

Revision as of 11:06, 21 November 2023

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Ray of Enfeeblement.webp

Ray of Enfeeblement is a level 2 necromancy spell. This spell allows spellcasters to make a ranged spell attack against a creature and sap their Strength. A weakened creature deals half damage with weapon attacks that use Strength.

Description

Weaken a foe: they deal half damage with weapon attacks using Strength.

Properties

Details
Attack roll
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Feeble

Feeble Feeble

Duration: 10 turns

Constitution saving throw

  • Deal only half damage with weapon attacks that use Strength.

How to learn

Classes:

Visuals

[[File:
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External Links