Shield Bash: Difference between revisions

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Tag: Reverted
Line 5: Line 5:
| cost = reaction
| cost = reaction
| range = melee
| range = melee
| granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of the Undevout, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Swires' Sledboard, Viconia's Walking Fortress
| granted by items = Absolute's Protector, Adamantine Shield (Shield), Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of the Undevout, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Swires' Sledboard, Viconia's Walking Fortress
| notes =
| notes =
| condition = Prone
| condition = Prone
}}
}}
[[Category:Passive features]]
[[Category:Passive features]]

Revision as of 19:00, 17 November 2023

Shield Bash.webp

Shield Bash is a reaction/passive feature granted by many Shields that allows you to strike back at an enemy that hits you, knocking them Prone Prone.

Description

When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity Saving Throw.

Properties

Cost:
Reaction
Details:
 Melee: 1.5 m / 5  ft

Condition: Prone

Prone Prone

How to learn