Sneak Attack (Melee): Difference between revisions

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'''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allow them to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.
{{hatnote|For the ranged version of this action see: [[Sneak Attack (Ranged)]]}}
{{ActionPage
| type = classaction
| summary = '''Sneak Attack (Melee)''' is a [[rogue]] action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with melee weapons.  


[[File:Sneak Attack (Melee) Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
The weapon must have the [[Finesse]] property, but can still utilise Strength if it is higher than Dexterity.
| title = <div style="font-size:105%; font-family:Georgia;">''"Deal an extra 1d6 damage to a foe you have [[Advantage]] against. You can also use this attack if you have an ally within 1.5m / 5ft of the target and you don't have [[Disadvantage]]."''</div>
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}.
----
| image = Sneak Attack Melee.webp
<div style="text-align:center;">[[File: Actions Icons.png|frameless|25px]] '''Action'''</div>
| cost = action
----
| concentration =
| Damage = Weapon Damage + <span style="color:#999999">1d6</span>
| damage = weapon
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| damage type = Weapon
| Range = Weapon Range (Melee)
| extra damage = 1d6
| Recharge = Once per turn
| extra damage type = Weapon
}}]]
| recharge = Per turn
 
| duration =  
== Description ==
| range = weapon
Deal an extra 1d6 damage to a foe you have [[Advantage]] against.
| aoe =
 
| aoe m =
You can also use this attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have [[Disadvantage]].
| aoe ft =  
 
| save =  
== Properties ==
| additional =  
{{C|[[File: Actions Icons.png|frameless|25px]] Action}}
| higher levels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Weapon|drs=t}} damage, up to 6d6 at Level 11:
 
* {{DamageText|2d6|Weapon|drs=t}} at [[Rogue]] Level 3
* Damage: Weapon Damage + 1d6 Physical
* {{DamageText|3d6|Weapon|drs=t}} at [[Rogue]] Level 5
** <code>Weapon Damage + [[File: +1d6 Physical.png|frameless|50px]] <span style="color:#999999">1d6</span> [[Damage Types|<span style="color:#999999">Physical damage</span>]]</code>
* {{DamageText|4d6|Weapon|drs=t}} at [[Rogue]] Level 7
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
* {{DamageText|5d6|Weapon|drs=t}} at [[Rogue]] Level 9
* Recharge: {{C|[[File:Recharge Icons.png|frameless|upright=0.1]] Once per turn}}
* {{DamageText|6d6|Weapon|drs=t}} at [[Rogue]] Level 11
* [[File:Melee Icons.png|frameless|upright=0.1]] Melee
| variant of = Sneak Attack
| class learns at level 1 = Rogue
| notes = * Sneak Attack refreshes after the Rogue's turn ends.
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks.
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
* When using a weapon attack that hits multiple foes, such as [[Whirlwind Attack]], the Sneak Attack reaction that can trigger from the attack will only affect the first target hit
}}

Revision as of 16:32, 9 April 2024

For the ranged version of this action see: Sneak Attack (Ranged)
Sneak Attack Melee.webp

Sneak Attack (Melee) is a rogue action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with melee weapons.

The weapon must have the Finesse property, but can still utilise Strength if it is higher than Dexterity.

Description

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Cost:
Action
Damage:
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon damage
Details:
 Range: Normal weapon range
Recharge: Per turn

At Higher Levels

For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6Damage TypesWeaponDRS damage, up to 6d6 at Level 11:

How to learn

Classes:

This action is a variation of:
Sneak Attack Sneak Attack

Notes

  • Sneak Attack refreshes after the Rogue's turn ends.
  • As Sneak Attack requires a Finesse weapon, it may not be used with unarmed attacks.
  • When Sneak Attack is applied automatically to a triggering attack via the reaction system, it is treated as a "DRS"
  • When using a weapon attack that hits multiple foes, such as Whirlwind Attack, the Sneak Attack reaction that can trigger from the attack will only affect the first target hit