Steel Watcher Titan/combat

From Baldur's Gate 3 Wiki

Attacks and abilities[edit | edit source]

Watcher Greatsword - Main Hand Attack
D12 Slashing.png 3d12 + 6 (9~42) Damage TypesSlashing damage
  • Strike with a colossal blade to knock a target Prone Prone and Maim Maim them.
D12 Slashing.png 6d12 + 12 (18~84) Damage TypesSlashing damage
D12 Bludgeoning.png 2d12 (2~24) Damage TypesBludgeoning damage
  • Shoot a projectile that possibly Restrains Restrains your target.
D8 Thunder.png 2d8 (2~16) Damage TypesThunder damage
  • Expel a wave of force to push assailants back 9 m / 30 ft and knock them Prone Prone.
D6 Fire.png 96d6 (96~576) Damage TypesFire damage
  • Shoot 24 hellfire missiles upwards that rain down on enemies. Each missile deals 4d6Damage TypesFire damage.
D12 Fire.png 12d12 + 78 (90~222) Damage TypesFire damage
  • Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

Allies[edit | edit source]

Tactics[edit | edit source]

Tactician:

The Steel Watcher Titan will always trigger Defense Protocol: Bulwark before activating Targeting Profile: Hellfire Missiles and Self-Detonate. These can be interrupted by damaging it enough to remove all of the temporary hp granted by Defense Protocol: Bulwark, 75 thp.

Flashblinder grenades are exceedingly effective in this fight. Not only will they stun stun the Titan (and the other Steel Watchers in the fight) for 2 turns, they will also instantly remove Defensive Protocol: Bulwark Defensive Protocol: Bulwark. In Honour mode, Flashblinders become even stronger since the guaranteed stun ignores the Titan's Legendary Resistance Legendary Resistance and since Defensive Protocol is significantly buffed compared to lower difficulties.

Additionally, given its low int score, Absorb Intellect can quickly reduce its int to 0 which will instantly kill it with the Atrophied (Condition).