Tenacity: Difference between revisions

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(Linked back to Tenacity passive feature.)
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{{hatnote|For the passive feature, see [[Tenacity (passive feature)]].}}
{{hatnote|For the passive feature, see [[Tenacity (passive feature)]].}}
{{ActionPage
{{WeaponActionPage
| summary = '''Tenacity''' is a reaction that is triggered when you miss a target.
| name = Tenacity
| image = Tenacity.webp
| controller icon = Tenacity Icon.webp
| icon = Tenacity Unfaded Icon.webp
| weapon types = Flails, Morningstars, Greatclubs, Mauls
| description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Strength]] [[Ability scores#Ability score modifiers|modifier]] anyway (minimum of 1).
| damage = 0
| damage modifier = Strength
| damage type = Bludgeoning
| image = Tenacity.webp
| image = Tenacity.webp
| cost = reaction
| cost = reaction
| description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Strength]] [[Ability scores#Ability score modifiers|modifier]] (or a minimum of 1).
| other ways to learn = Available on all weapons with the [[Tenacity (passive feature)|Tenacity]] feature..
}}
}}
[[Category:Sources of Bludgeoning damage]]

Revision as of 20:20, 18 April 2024

For the passive feature, see Tenacity (passive feature).
Tenacity.webp

Tenacity is a weapon action available to characters proficient in and wielding a flail, morningstar, greatclub, or maul in their main hand.

Description

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Properties

Cost
Reaction
Damage


How to learn

(Information not yet added.)