Trident +1: Difference between revisions

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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Trident PlusOne Icon.png
| image = Trident PlusOne Icon.png
| controller icon = Trident PlusOne Unfaded.png
| icon = Trident PlusOne Unfaded Icon.png
| uid = WPN_HUM_Trident_A_1
| uuid = 2fab5801-76b1-4669-95d9-7df76bed12dd
| description =  
| description =  
| quote = The brutal design of this weapon's trio of prongs forces pierced flesh apart.
| quote = The brutal design of this weapon's trio of prongs forces pierced flesh apart.
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| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d6 + 1  
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing  
| versatile damage = 1d8 + 1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d8 + 1  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown = yes
| thrown = yes
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 450
| price = 55
| actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Rush Attack, Piercing Strike, Disarming Strike
* {{Rush Attack}}
| where to find = * Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
* {{Piercing Strike}}
* {{Crippling Strike}}
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This weapon can be bought from [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]].
}}
}}
== External links ==
* {{FRWiki|Trident|long}}
[[Category:Sources of Piercing damage]]

Latest revision as of 20:57, 20 March 2024

Trident +1 image

Trident +1 is an uncommon, lightly enchanted (+1) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png
The brutal design of this weapon's trio of prongs forces pierced flesh apart.

Properties

One-handed damage
D6 Piercing.png 1d6 + 1 (2~7) + Strength modifier Damage TypesPiercing damage
Two-handed damage
D8 Piercing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesPiercing damage
Details
Tridents Tridents
Rarity: Uncommon
Enchantment: + 1
 Versatile
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 55 gp
UID WPN_HUM_Trident_A_1
UUID 2fab5801-76b1-4669-95d9-7df76bed12dd

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Where to find

  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.

External links[edit | edit source]