Trip Attack (Ranged): Difference between revisions

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[[File:Trip Attack Ranged Icon.png|frameless|right]]
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
[[Category:Actions]][[Category:Class Actions]]
| type = classaction
'''Trip Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| summary = '''Trip Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
 
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly knock the target [[Condition#Prone|Prone]].
== Description ==
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly knock the target [[Condition#Prone|Prone]].


Prerequisite: The target must be Large or smaller.
Prerequisite: The target must be Large or smaller.
 
| image = Trip Attack Ranged Icon.png
== Properties ==
| cost = supdie:1, action
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| concentration =  
 
| damage = amounttext:Weapon, type:Physical
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
| damage2 = amount:1d8, type:Physical
* {{Attack Roll}}
| recharge =
* {{Range|ranged}} (Inherits Weapon Range)
| duration =
* {{SavingThrow|STR}} to avoid being knocked '''Prone'''
| range = ranged
 
| aoe =
{| role="presentation" class="wikitable mw-collapsible"
| aoe m =
| <strong>[[File:Prone Condition Icon.webp|frameless|upright=0.12]] Prone</strong>
| aoe ft =
|-
| save =
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}}
| additional =
* Can't move or act, and has {{Disadvantage}} on Strength and Dexterity [[Saving Throws]].
| condition = prone
* Attacks against a Prone creature have {{Advantage}} if they're made within <code>3m / 5ft</code> of the creature.
| condition duration = 1
* A Prone creature must spend half its [[Movement Speed]] to stand up.
| condition save = STR
|}
| higherlevels = At level 10 with [[File:Generic Damage Icon.png|frameless|25px]] '''Improved Superiority Dice''' the damage bonus increases to {{C|[[File:D10 Physical.png|frameless|40px]]1d10}}
== At Higher Levels ==
| class learns at level 3 = Battle Master
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
| granted by feats = Martial Adept
| notes =
}}

Revision as of 06:18, 6 September 2023

Template:Up to date
Trip Attack Ranged Icon.png

Trip Attack (Ranged) is a Battle Master Fighter Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly knock the target Prone.

Prerequisite: The target must be Large or smaller.

Properties

Cost:
Superiority Die + Action
Damage:
Weapon Damage TypesPhysical
+
D8 Physical.png 1d8 (1~8) Damage TypesPhysical damage
Details:
 Range: 18 m / 60 ft

Condition: prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Granted by feats: Martial Adept