Ad placeholder
Cloud of Jellyfish: Mighty Shocking Sting
Jump to navigation
Jump to search

Description
Use your swarm to Shock and Disarm your target.Properties
- Details
- STR Save (Spell save DC)
- Recharge: Per turn
Technical details
UID
Interrupt_GatheredSwarm_Jellyfish_DisarmedCondition: Shocked
Shocked
Duration: 1 turn
- Cannot take reactions and has Disadvantage on Ability Checks and Saving Throws using Dexterity.
Condition: Disarmed
How to learn
Classes:
- Class level 11: Swarmkeeper
Bugs
- This action cannot actually disarm a target because it applies Disarmed instead of Weapon Dropped!, the former of which is used as a tooltip description markup for spells which apply disarm conditions such as the latter.
- A hidden technical condition, which is responsible for applying a visual effect to targets, triggers the passives from Boots of Stormy Clamour, Coldbrim Hat, and Diadem of Arcane Synergy when a target successfully rolls a saving throw against this reaction.




















































