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Cloud of Jellyfish: Mighty Shocking Sting
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Cloud of Jellyfish: Mighty Shocking Sting is a free action available to Swarmkeeper rangers who have chosen the Cloud of Jellyfish. It can be triggered once per turn when hitting an enemy to potentially shock and disarm it. It is the upgraded version of Cloud of Jellyfish: Shocking Sting unlocked at level 11 with Mighty Swarm.
Description
Use your swarm to Shock and Disarm your target.
Properties
- Details
- STR Save (Spell save DC)
- Recharge: Per turn
Technical details
UID
Interrupt_GatheredSwarm_Jellyfish_Disarmed
Condition: Shocked
Shocked
Duration: 1 turn
Spell save DC Strength saving throw
- Cannot take reactions and has Disadvantage on Ability Checks and Saving Throws using Dexterity.
Condition: Disarmed
Disarmed
Duration: 1 turn
Spell save DC Strength saving throw
- Affected entity has dropped its weapon to the ground.
How to learn
Classes:
- Class level 11: Swarmkeeper
Bugs
- This action cannot actually disarm a target because it applies Disarmed instead of Weapon Dropped!, the former of which is used as a tooltip description markup for spells which apply disarm conditions such as the latter.