High Gish'ra G'imre 
		Faction 
	Warriors of the Comet
 
	
		
	
			
				
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			14 
			19 
			16 
			15 
			17 
			13 
		 
	 
	
	
		
			STR DEX CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			+6 +8 +3 
			+2 
			+3 
			+1 
		 
	 
	
	
		
			Athletics 
			Acrobatics 
			Perception 
		 
	 
	
		
			2 
			4 
			3 
		 
	 
	Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier  + your monk level.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
You can make an additional free attack after making an unarmed or weapon attack.
Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistance and Immunity to non-magical damage.
After making an attack with a Monk weapon  or while unarmed, you can make another unarmed attack as a bonus action.
Attacks with Monk weapons  and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Attacks with Monk Weapons and unarmed attacks deal 1d4 Bludgeoning 
Attack an enemy moving out of reach.
Your attacks deal an extra 1d6 Psychic 
When you fall, you can use your reaction to gain Resistance  to Falling damage.
Your movement speed increases by 
  
			
				
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			14 
			19 
			16 
			15 
			17 
			13 
		 
	 
	
	
		
			STR DEX CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			+8 +10 +3 
			+2 
			+3 
			+1 
		 
	 
	
	
		
			Athletics 
			Acrobatics 
			Perception 
		 
	 
	
		
			2 
			4 
			3 
		 
	 
	Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier  + your monk level.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
You can make an additional free attack after making an unarmed or weapon attack.
Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistance and Immunity to non-magical damage.
After making an attack with a Monk weapon  or while unarmed, you can make another unarmed attack as a bonus action.
Attacks with Monk weapons  and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Attacks with Monk Weapons and unarmed attacks deal 1d4 Bludgeoning 
Attack an enemy moving out of reach.
Your attacks deal an extra 1d6 Psychic 
When you fall, you can use your reaction to gain Resistance  to Falling damage.
Your movement speed increases by 
  
			
				
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			14 
			19 
			16 
			15 
			17 
			13 
		 
	 
	
	
		
			STR DEX CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			+6 +8 +3 
			+2 
			+3 
			+1 
		 
	 
	
	
		
			Athletics 
			Acrobatics 
			Perception 
		 
	 
	
		
			2 
			4 
			3 
		 
	 
	Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier  + your monk level.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
You can make an additional free attack after making an unarmed or weapon attack.
Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistance and Immunity to non-magical damage.
After making an attack with a Monk weapon  or while unarmed, you can make another unarmed attack as a bonus action.
Attacks with Monk weapons  and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Attacks with Monk Weapons and unarmed attacks deal 1d4 Bludgeoning 
Attack an enemy moving out of reach.
Your attacks deal an extra 1d6 Psychic 
When you fall, you can use your reaction to gain Resistance  to Falling damage.
Your movement speed increases by 
  
	 
 
		UID 
	S_INT_GithRoyalGuard03
 
		UUID 
	b8492256-64d0-44a0-b289-eb8387b98f5f
 
		Stats 
	Githyanki_Gishra_Melee
 High Gish'ra G'imre  is a 
Gish'ra  encountered in the 
Astral Plane  at the beginning of Act Three. He is part of 
Orpheus'  honour guard, and is fighting to free him.
During a long rest at the end of Act Two , the party members are suddenly woken to an attack by various githyanki monks. They are then called into a portal by the Dream Guardian , where it is revealed it is The Emperor . It asks for the party's help, as G'imre and the other monks are invading the Astral Prism