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Mask of Terror (The Blushing Mermaid)

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Not to be confused with Mask of Terror (Overgrown Tunnel)

Mask of Terror is a Human member of Auntie Ethel's flock. He is encountered in the The Blushing Mermaid - Basement alongside Mask of VengeanceMask of Vengeance, Mask of ServitudeMask of Servitude, and the real Captain GrislyCaptain Grisly.

Involvement[edit | edit source]

Act Three[edit | edit source]

Like the other Masks, the Mask of Terror wanders around the basement area. If the party either did not discover that Ethel was impersonating Grisly, or antagonized Ethel upstairs, then they all are hostile. However, if the party agreed to Ethel's deal as part of Gather Your AlliesGather Your Allies then they are not hostile and can even be spoken to. Mask of Terror recounts making a deal with Auntie to get back at people who laughed at him.

If confronting Auntie Ethel in the basement's next-door room, then she and other the other members of the flock are teleported into the battle as long as they were not previously killed or knocked out. They are hostile by virtue of the  Whispering Mask, placing them under the charmingcharming effect of Part of the FlockPart of the Flock.

If encountering Mask of Terror after Ethel is dead, he is no longer hostile but his sanity is not intact anymore.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Curse of TerrorCurse of Terror (Bonus Action)
Damage: 3~9
2d4 + 1PsychicPsychic

Strike terror into a creature's heart and Frighten it.

WIS SaveWIS Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Fist of Unbroken AirFist of Unbroken Air (Action + 2 Ki Point)
Damage: 3~30

Push the target back 6 m / 20 ft and knock it Prone Prone.

STR SaveSTR Save
Range: 9 m / 30 ft Range: 9 m / 30 ft

Notable loot[edit | edit source]

Related literature[edit | edit source]

Related quests[edit | edit source]