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Mask of Terror (The Blushing Mermaid)

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Not to be confused with Mask of Terror (Overgrown Tunnel)

Mask of Terror is a human member of Auntie Ethel's flock. He can be found in the The Blushing Mermaid alongside Mask of VengeanceMask of Vengeance, Mask of ServitudeMask of Servitude, and the real Captain GrislyCaptain Grisly.

Auntie? AUNTIE!

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Like the other Masks, the Mask of Terror wanders around the basement area. If the party did not discover Ethel was impersonating Grisly, or antagonised Ethel upstairs, then they all are hostile. However, if the party agreed to Ethel's deal as part of Gather Your AlliesGather Your Allies then they are not hostile and can even be spoken to. Mask of Terror recounts making a deal with Auntie to get back at people who laughed at him.

If the party confront Auntie Ethel in the basement's next-door room, then she and other the other members of the flock are teleported into the battle as long as they were not previously killed or knocked out. They are hostile by virtue of the Whispering Mask, placing them under the CharmingCharming effect of Part of the FlockPart of the Flock.

If the party encounters Mask of Terror after Ethel is dead, he is no longer hostile but his sanity is broken.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

Curse of TerrorCurse of Terror (Bonus Action)
Damage: 3~9
2d4 + 1PsychicPsychic

Strike terror into a creature's heart and Frighten it.

WIS SaveWIS Save
Range: 18 m (60 ft) Range: 18 m (60 ft)
Fist of Unbroken AirFist of Unbroken Air (Action + 2 Ki Point)
Damage: 3~30

Push the target back 6 m / 20 ft and knock it ProneProne.

STR SaveSTR Save
Range: 9 m (30 ft) Range: 9 m (30 ft)

Notable loot[edit section | visual editor]

Related literature[edit section | visual editor]

Related quests[edit section | visual editor]