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Fleetfingers

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Fleetfingers image

The Fleetfingers are an uncommon pair of Gloves that allow the wearer to Jump after using Dash without costing a bonus action.

Plain leather with a faint but unmistakable buzz - as if eager to put idle hands to work.

Properties

Consumable by GaleGale
  • Weight: 0.5 kg (1 lb) Weight: 0.5 kg (1 lb)
  • Price: 90 gp Price: 90 gp
  • UID MAG_Mobility_JumpOnDash_Gloves
    https://bg3.norbyte.dev/search?q=name:MAG_Mobility_JumpOnDash_Gloves
    UUID df7093d7-efdd-4153-bfb6-b2a6350fb3c2
    https://bg3.norbyte.dev/search?q=uuid:df7093d7-efdd-4153-bfb6-b2a6350fb3c2
    Stats MAG_Mobility_JumpOnDash_Gloves
    https://bg3.norbyte.dev/search?q=name:MAG_Mobility_JumpOnDash_Gloves

Special

The wearer of this item gains:

Running Jump
Once per turn, after the wearer DashesDashes or takes a similar action, they can JumpJump without using a Bonus Action.

Where to find

Notes

Regarding Running Jump:

  • Running Jump requires the wearer to be in combat to activate.

Bugs

Regarding Running Jump:

  • Due to a conditional requirement check bug, Jump (Running)Jump (Running) may appear to be usable on the character's hotbar (and is even selectable/targetable) on the next turn immediately following a turn in which it was used, but cannot be used until the character uses a DashDash action again.

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