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Florrick's Cohort

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Florrick's Cohort is a unique class action only available during the Confront the Elder Brain quest with Counsellor Florrick as an ally. It allows the party to summon two Fist Attackers and a Fist Defender to aid in the final battle.

Description

Summon Florrick's personal guard - highly defensive warriors who can hold their own in melee.

Prerequisite Icon.pngAvailable only in combat.
Prerequisite Icon.pngDismissed after combat until re-summoned.
Prerequisite Icon.pngCan't be summoned again if killed in combat.

Properties

Cost
 Action
Details
Range: 18 m (60 ft) Range: 18 m (60 ft)

Technical details

Ico stats.png UID
Target_END_AllyAbilities_FlamingFistSummon
https://bg3.norbyte.dev/search?q=name:Target_END_AllyAbilities_FlamingFistSummon

Creature: Fist Attacker

STR

21
(+5)

DEX

13
(+1)

CON

17
(+3)

INT

10

WIS

12
(+1)

CHA

8
(-1)

Duration

Until end of combat

Hit Points

62

Armour Class

16

Two offensive melee fighters equipped with  Halberds and with the following features and effects:

Elixir of Heroism Elixir of Heroism
Extra AttackExtra Attack
You can make an additional free attack after making an unarmed or weapon attack.
Great Weapon FightingGreat Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
Phalanx FormationPhalanx Formation
Has Advantage Advantage on Attack Rolls if within 3 m (10 ft) of an ally that carries a shield and isn't Incapacitated.

Creature: Fist Defender

STR

21
(+5)

DEX

13
(+1)

CON

17
(+3)

INT

10

WIS

12
(+1)

CHA

8
(-1)

Duration

Until end of combat

Hit Points

64

Armour Class

18

Movement Speed

7.5 m (25 ft)

Defensive melee fighter equipped with a  Spear and  Metal Shield and with the following features and effects:

Elixir of Heroism Elixir of Heroism
Extra AttackExtra Attack
You can make an additional free attack after making an unarmed or weapon attack.
ProtectionProtection
When you have a Shield, impose Disadvantage Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m (5 ft). You must be able to see the enemy.

How to learn

This spell is a variation of:
Gather Your Allies (class action)Gather Your Allies (class action)

Other ways to learn: