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Drilldown: conditions

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conditions > status groups : SG_Frightened or None & properties : ApplyToDead or LoseControl or MultiplyEffectsByDuration or TickingWithSource & condition2 name : Difficult Terrain or Inoculated: Malice or None

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stack id:
None (23) · FRIGHTENED (2) · UND_ADMANTINEGOLEM_TAUNT (2)
status groups: (Click arrow to add another value)
condition save:
condition dc:
condition2 name: (Click arrow to add another value)
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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