Drilldown: conditions

conditions > status groups : SG_Charmed or SG_Drunk or None & properties : ApplyToDead or DisableImmunityOverhead or ForceOverhead or MultiplyEffectsByDuration & condition dc: None & condition2 name: None & condition3 save: None

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name:
stack id:
None (21) · TWN_DISTILLERY_ELEM_STATUS (7) · TWN_DISTILLERY_DRUNK_STATUS (3)
status groups: (Click arrow to add another value)
condition save:
condition dc: (Click arrow to add another value)
condition2 save:
condition2 dc:
condition3 name:
condition3 save: (Click arrow to add another value)
condition3 dc:

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