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Drilldown: conditions

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conditions > status groups : SG_Frightened or None & tick type : end or end turn & condition2 save: None & condition3 save: None

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name:
stack id:
None (14) · MIXCHANGE_BUFF_BREWER (7) · SLOW (4) · FEARED (2) · FLAMING_SPHERE (2) · FRIGHTENED (2)
status groups: (Click arrow to add another value)
tick type: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save: (Click arrow to add another value)
condition2 dc:
condition3 name:
condition3 save: (Click arrow to add another value)
condition3 dc:

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