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Drilldown: conditions

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conditions > tick type: end turn & properties : AllowLeaveDisallowJoinCombat or ApplyToDead or BringIntoCombat or IsInvulnerableVisible or OverheadOnTurn or UnsheathInstrument or Other & condition save: None

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name:
tick type: (Click arrow to add another value)
properties: (Click arrow to add another value)
condition save: (Click arrow to add another value)
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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