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Drilldown: conditions

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conditions > types : blinded or Other & properties : ApplyToDead or BringIntoCombat or ExcludeFromPortraitRendering or InitiateCombat or None

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name:
Poisoned (2) · Polymorphed (2)
types: (Click arrow to add another value)
stack id:
None (33) · WILDSHAPE (20) · POLYMORPH (5) · DISGUISE_SELF (3) · CHARMED (2) · CROWN_OF_MADNESS (2) · FEARED (2) · FRIGHTENED (2) · WILDMAGIC_CAT (2)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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