Drilldown: conditions

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conditions > status groups : SG_Incapacitated or SG_Light or SG_Poisoned or SG_Polymorph_BeastShape or SG_Surface

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name:
At Death's Door (4) · Poisoned (2)
stack id:
None (24) · WILDSHAPE (21) · BURNING (5) · ENSNARED (4) · DEN_APPRENTICE_THORN (3) · POISONED (3) · POLYMORPH (3) · CAUSTIC_BRINE (2) · DIFFICULT_TERRAIN (2) · LIGHT (2) · WET (2) · WILDMAGIC_CAT (2)
status groups: (Click arrow to add another value)
stack type:
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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