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Drilldown: spells
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Choose a table:
- areas (71)
- condition sources (2155)
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- passives (990)
- spells (1650)
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- weapons (417)
spells > aoe size :
2/7 or
25/80 or
40/130 or
None
& action type:
bonus
& damage :
1d4 or
1d6
& recharge:
None
Use the filters below to narrow your results.
Alchemist's Fire (Action) (1) ·
Flurry of Blows (1) ·
Flurry of Blows: Push (1) ·
Flurry of Blows: Stagger (1) ·
Flurry of Blows: Topple (1) ·
Frenzied Strike (1) ·
Healing Word (1) ·
Hex (1) ·
Hex (Charisma) (1) ·
Hex (Constitution) (1) ·
Hex (Dexterity) (1) ·
Hex (Intelligence) (1) ·
Hex (Strength) (1) ·
Hex (Wisdom) (1) ·
Houndmaster's Mark (1) ·
Illuminating Shot (1) ·
Reapply Hex (1) ·
Reapply Hex (Charisma) (1) ·
Reapply Hex (Constitution) (1) ·
Reapply Hex (Dexterity) (1) ·
Reapply Hex (Intelligence) (1) ·
Reapply Hex (Strength) (1) ·
Reapply Hex (Wisdom) (1) ·
Unarmed Strike (1) ·
Wild Magic: Bolt of Light (Activate) (1) ·
Wild Magic: Intangible Spirit (Activate) (1) ·
Woad's Ensnaring Strike (1)
Showing below up to 27 results in range #1 to #27.
A
F
- Flurry of Blows
- Flurry of Blows: Push
- Flurry of Blows: Stagger
- Flurry of Blows: Topple
- Frenzied Strike (Boar)
H
- Hex (Constitution)
- Hex (Dexterity)
- Hex (Intelligence)
- Hex (Strength)
- Hex (Wisdom)
- Houndmaster's Mark
I
R
- Reapply Hex (Constitution)
- Reapply Hex (Dexterity)
- Reapply Hex (Intelligence)
- Reapply Hex (Strength)
- Reapply Hex (Wisdom)