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Status properties/FreezeDuration

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FreezeDuration is a status property. Conditions with this property does not lose duration over time, and usually have other means of being removed.

List of conditions with FreezeDuration[edit source]

Condition Effects

Ability Drain: DexterityAbility Drain: Dexterity

Ability Drain: StrengthAbility Drain: Strength

Arcane WardArcane Ward

  • Your Arcane Ward blocks damage equal to its charges and then loses 1 charge. Casting Abjuration spells will add charges equal to the level of the spell.

Bhaal's BoonBhaal's Boon

  • Bhaal revels in the affected entity's gift for murder, granting it a +1 bonus to Armour Class Armour Class per marked kill.
  • 1 point of this bonus Armour Class is lost each time the Slayer avoids an attack.[See: Bugs]

Bladesong Damage ChargeBladesong Damage Charge

  • A charge that will increase how much damage you deal to enemies by 1d6ForceForce when using Bladesong Climax Bladesong Climax.
  • You can accumulate these charges by casting Level 1 spells or above that are not weapon attacks.

Bladesong Healing ChargeBladesong Healing Charge

  • A charge that increases how much you heal yourself and your allies by 1d6hit pointshit points when using Bladesong Climax Bladesong Climax.
  • You can accumulate these charges by attacking with weapons.

Frenzied StrainFrenzied Strain

  • Using Frenzied Strike Frenzied Strike adds a stack of Frenzied Strain. The barbarian takes a -1 penalty on Attack Rolls for every stack.
  • All stacks are removed when Frenzy Frenzy ends.

Life EssenceLife Essence

  • Affected entity has absorbed a creature's essence. It can use that essence to cast any Necromancy spell without consuming a spell slot.

Myrkul's GiftMyrkul's Gift

Soul OathSoul Oath

  • This creature has sworn a Soul Oath to protect its dark master. Should that master die, this creature will also succumb to death.