Ad placeholder
Tentacle Whip (Full-illithid)
Jump to navigation
Jump to search
This article is about the attack available in full-illithid form. For the version used by normal mind flayers, see Tentacle Whip (Mind Flayer). For other uses, see Tentacle Whip (disambiguation).
Tentacle Whip is a melee attack available to full-illithids which inflicts damage and possibly stuns the target. It is stronger than the version used by normal mind flayers.
UID
Spell flags
Description
Lash out with your tentacles and possibly Stun your target.Properties
- Cost
Action
- Damage: 8~35
- Details
Melee spell attack roll
INT Save (DC 14)
Melee: 1.5 m / 5 ft

3d10 + 5
Technical details

Target_Tentacles_MindFlayer

Condition: Stunned
Duration: 1 turn
DC 14 Intelligence saving throw
- Affected creatures cannot move or take
Actions,
Bonus Actions, or
Reactions.
- Affected creatures automatically fail
Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
- Attack Rolls against affected creatures have
Advantage.
How to learn
Used by creatures: Full-illithid
Notes
- Since this attack used a melee spell attack roll, it does not qualify for use with .
- The Difficulty Class of this action is fixed at 14 and does not scale with any modifiers or features.