Sleeping (Condition): Difference between revisions

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* {{Attack Roll}}s against it have {{Advantage}}, and any attack that hits the creature is a [[critical hit]] if the attacker is within {{distance|m=1.5|ft=5}} of the creature.
* {{Attack Roll}}s against it have {{Advantage}}, and any attack that hits the creature is a [[critical hit]] if the attacker is within {{distance|m=1.5|ft=5}} of the creature.
* Removed by taking damage, receiving {{SAI|Help}} or being {{SAI|Shove|Shoved}}.
* Removed by taking damage, receiving {{SAI|Help}} or being {{SAI|Shove|Shoved}}.
| brief = Cannot move or act and automatically fails Strength/Dexterity saving throws. Attacks against it have Advantage and automatically critical hits within melee distance.
| type = unconscious
| type = unconscious
| properties = OverheadOnTurn
| properties = OverheadOnTurn
| status groups = SG_Unconscious, SG_Condition, SG_Sleeping
| status groups = SG_Unconscious, SG_Condition, SG_Sleeping
}}
}}

Latest revision as of 20:59, 12 June 2024

Condition Type Icon.pngUnconscious

Properties

Status groupsStatus groups: SG_UnconsciousSG_ConditionSG_Sleeping

More properties:

Sources of Sleeping