Thunderous Smite: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
| summary = This spell allows spellcasters to cause their weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}.
| summary = This spell allows spellcasters to cause their weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}.
| description = Your weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}.  
| description = Your weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}.  
If the spellcaster misses the initial [[Attack Roll|Attack]], the [[Spells#Spell_Slots|Spell Slot]] and [[Bonus Action]] are not consumed.
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| action type = both
| action type = both
| cost = action
| hit cost = bonus
| hit cost2 = spell1
| damage = weapon
| damage = weapon
| extra damage = 2d6
| extra damage = 2d6
Line 23: Line 24:
| condition save = Strength
| condition save = Strength
| condition save effect = negate
| condition save effect = negate
| higher levels = [[Spells#Upcasting|Upcast]]: Can be cast at a higher level, but there is no benefit for doing so.
| higher levels =  
| notes =
| notes =
}}
}}

Revision as of 11:17, 11 November 2023

Template:Up to date

Thunderous Smite.webp

Thunderous Smite is a level 1 evocation spell. This spell allows spellcasters to cause their weapon to ring with Damage TypesThunder as they strike, pushing targets away and potentially knocking them Prone Prone.

Description

Your weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.

Properties

Cost
Action
Cost on hit
Bonus action
Damage
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder damage
Details
 Range: Normal weapon range

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Classes:

External Links