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Thunderous Smite
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Thunderous Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to ring with
Thunder as they strike, pushing targets away and potentially knocking them .
3 m / 10 ft away and possibly knocking them .
UID
Spell flags

Description
Your melee weapon rings with thunder as you strike, pushing your target
Properties
- Cost
Action
- Cost on hit
Bonus action +
Level 1 Spell Slot
Damage: 2~12Normal weapon damage+ 2d6Thunder
- Details
Melee weapon attack roll
STR Save (Spell save DC) (On Save: Target takes full damage but isn't knocked )
Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Target_Smite_Thunderous

Condition: Prone
Duration: 1 turn
Spell save DC Strength saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Classes:
- Class level 2: Paladin
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
Notes
- See Smite for additional functionality information.