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Young Mud Mephit: Difference between revisions

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|race =Elemental
|race =Elemental
|type =Elemental
|type =Elemental
|HP =6
|HP =6; 12{{Tactician}}
|AC =11
|AC =11
|speed =9m / 30ft
|speed =9m / 30ft

Revision as of 20:53, 15 November 2023

Template:Up to date

Young Mud Mephit
Mud Mephit Model.png
Stats
Level 1

STR

8
(-1)

DEX

12
(+1)

CON

12
(+1)

INT

9
(-1)

WIS

11

CHA

7
(-2)
Bg3 content hr.png
Creature Race Icon.png  Race Elemental
Creature Type Icon.png  Type Elemental
HP Icon.png  HP 6; 12TTactician
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Tiny
Weight Icon.png  Weight 4kg/ 8lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Resistances
Immune to all Poison
Character information
Location Sunlit Wetlands

Young Mud Mephits are a type of Elemental creature created by Ancient Mud Mephits during Act One in the secluded Decrepit Sanctuary. Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind in death. As a summoned creature, they give no Experience or drops.

Attacks and Abilities

Unarmed Attack

Action

Attack roll: +3

2Damage TypesBludgeoning

Fly

 3 m / 10 ft movement

Fly movement at a  Range: 16 m / 60 ft.

Mud Patch

When slain, leaves a mud patch in a AoE: 1 m / 3 ft (Radius) that counts as Difficult Terrain.

Notes and Triva

  • Despite having the Death Burst passive feature, it doesn't trigger when slain.
  • Even though a few exist on the Decrepit Sanctuary, they do not award any experience and disappear as if they were a summon.