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Shatter: Difference between revisions

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(Hat note link to 4E monk equivalent ability)
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} ability, see {{SAI|Gong of the Summit}}.}}
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Gong of the Summit}}.}}
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| name = Shatter

Revision as of 04:04, 4 December 2023

Template:Up to date

For the equivalent Way of the Four Elements Way of the Four Elements spell, see Gong of the Summit Gong of the Summit.
Shatter.webp

Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.

Description

Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

On Save: Targets still take half damage.

Properties

Cost
Action + Level 2 Spell Slot
Damage
D8 Thunder.png 3d8 (3~24) Damage TypesThunder (Constitution save to halve)
Details
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesThunder damage for each Spell Slot Level above 2nd.

How to learn

Classes:

Granted by the following items:

Visuals

External Links