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Shatter: Difference between revisions
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(Hat note link to 4E monk equivalent ability) |
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{{hatnote|For the equivalent {{Class|Way of the Four Elements}} | {{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Gong of the Summit}}.}} | ||
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Revision as of 04:04, 4 December 2023
For the equivalent spell, see .
Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
Description
Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have Disadvantage on their Saving throw.
On Save: Targets still take half damage.
Properties
- Cost
- Action + Level 2 Spell Slot
- Damage
- 3d8 (3~24) Thunder (Constitution save to halve)
- Details
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Thunder damage for each Spell Slot Level above 2nd.How to learn
Classes:
- Class Level 3: Bard, Sorcerer, Wizard, Warlock, and Tempest Domain (Domain Spell)
- Class Level 7: Eldritch Knight
- Class Level 8: Arcane Trickster
Granted by the following items:
- Markoheshkir ( Recharge: Short rest)
- Sentient Amulet (Rare) ( Recharge: Short rest)
- Sentient Amulet (Very Rare) ( Recharge: Long rest)
Visuals
External Links
- Shatter on the Forgotten Realms Wiki