Sapping Curse (Condition): Difference between revisions

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* Any creature within range of the affected entity gains the condition {{Cond|Vitality Drain}}, and takes {{DamageText|4d6+4|Necrotic}} per turn. Take half damage on succeeding {{Saving Throw|WIS|dc=8}}.
* Any creature within range of the affected entity gains the condition {{Cond|Vitality Drain}}, and takes {{DamageText|4d6+4|Necrotic}} per turn. Take half damage on succeeding {{Saving Throw|WIS|dc=8}}.
* Target is cursed.
* Target is cursed.
| stack id= LOW_CAZADORSPALACE_DEADGIRL_AURA
| status groups= SG_Cursed
| properties= ApplyToDead, InitiateCombat, BringIntoCombat, IgnoreResting
| notes=
}}
}}
{{Inflicts|Vitality Drain|cond}}
{{Inflicts|Vitality Drain|cond}}

Latest revision as of 15:18, 3 February 2024

This cursed energy drains vitality of anyone who dares get closer.

  • Any creature within range of the affected entity gains the condition Vitality Drain Vitality Drain, and takes 4d6+4Damage TypesNecrotic per turn. Take half damage on succeeding DC Wisdom saving throw.
  • Target is cursed.

Properties

Status groupsStatus groups: SG_Cursed

More properties:

Sources of Sapping Curse

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