Lured (Condition): Difference between revisions

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* Affected target gets a {{SavingThrow|WIS|dc=13}} on their turn.
* Affected target gets a {{SavingThrow|WIS|dc=13}} on their turn.
* Being attacked or [[Shove|Shoved]] will remove the condition.
* Being attacked or [[Shove|Shoved]] will remove the condition.
| type = Charmed
|stack id= LURING_SONG
|stack priority= 1
|status groups= SG_Charmed, SG_ScriptedPeaceBehaviour
|tick type= end turn
|properties= BringIntoCombat, TickingWithSource, ForceOverhead, OverheadOnTurn, LoseControl
|notes=
}}
}}

Latest revision as of 19:50, 3 February 2024

  • Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
  • Affected target gets a DC 13  Wisdom saving throw on their turn.
  • Being attacked or Shoved will remove the condition.

Condition Type Icon.pngCharmed

Properties

Status IDStack ID: LURING_SONG

Status groupsStatus groups: SG_CharmedSG_ScriptedPeaceBehaviour

Loses duration: end of turn

Stack priority: 1

More properties:

Conditions with the same stack ID

Conditions with the stack ID LURING_SONG, only one of these can be applied at the same time:

Condition Effects

Lured (Condition) Lured

  • Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
  • Affected target gets a DC 13  Wisdom saving throw on their turn.
  • Being attacked or Shoved will remove the condition.

Luring Song (Condition) Luring Song

Resisted the Song (Condition) Resisted the Song

Sources of Lured