Acid (Condition): Difference between revisions

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Tag: Reverted
(tested it with various sources of the condition, and every time the condition was removed when the target was hit (but not if the attack was a miss))
 
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{{ up to date | 2023-08-14 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ConditionPage
{{ConditionPage
| effects =
| effects =
* Reduces {{ArmourClass}} by 2.
* Reduces {{ArmourClass}} by 2.
| stack id =  
| stack id = ACID
| stack priority =
| status groups = SG_Surface
| status groups =  
| tick type = start
| tick type =  
| properties = InitiateCombat
| properties =  
| stack type =
| notes = The Acid condition is removed after the target has been hit
| notes = The Acid condition is removed after the target has been hit
}}
}}

Latest revision as of 15:02, 21 February 2024

Properties

Status groups Status groups: SG_Surface

Loses duration Loses duration: start of turn

More properties More properties:

Notes

The Acid condition is removed after the target has been hit

Sources of Acid