Infernal Rapier: Difference between revisions

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{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Infernal Rapier Icon.png
| image = Infernal Rapier Icon.png
| description =  
| controller icon = Infernal Rapier Unfaded.png
| icon = Infernal Rapier Unfaded Icon.png
| description = The {{very rare|Infernal Rapier}} is a very rare [[Rapiers|rapier]] and a possible reward for following [[Wyll]]'s companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your [[Spellcasting Modifier]] for [[Attack Roll]]s and [[Damage Roll]]s  instead of Strength or Dexterity.
| quote = Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel.
| quote = Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel.
| category = martial
| category = martial
| melee or ranged = melee
| melee or ranged = melee
| modifier = spell
| handedness = one-handed
| handedness = one-handed
| type = Rapiers
| type = Rapiers
Line 17: Line 20:
| weight lb = 1.8
| weight lb = 1.8
| price = 960
| price = 960
<!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->| weapon actions = Piercing Strike, Weakening Strike, Flourish
| weapon actions = Piercing Strike, Weakening Strike, Flourish
| special = * '''High Spellcasting:''' You gain a +1 bonus to Spell Save DC.
| uid = ORI_Wyll_Infernal_Rapier
* '''Melee Caster:''' Instead of its Dexterity Modifier, the affected entity adds its Spellcasting Ability Modifier to Attack Rolls.
| uuid = e925fb75-96a5-4634-9e0b-a239e48da115
* {{Icon|Spell Conjuration PlanarAlly.png}} '''[[Planar Ally: Cambion]]:''' Cast [[Planar Ally: Cambion]] once per [[Long Rest]].
| passives = High Spellcasting (+1), Melee Caster
| special = * {{SpellAction|Planar Ally: Cambion|level=6|recharge=Long Rest}}
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Potential reward during [[Wyll]]'s companion quest, [[The Blade of Frontiers]], at the end of [[Chapter Two]]. Bring Wyll along when enterring the [[Mind Flayer Colony]], free Zariel's asset, then pass a DC 14 [[Persuasion]] Check to successfully ask for a reward.
Potential reward during [[Wyll]]'s companion quest, [[The Blade of Frontiers]], at the end of [[Act Two]]. Bring Wyll along when enterring the [[Mind Flayer Colony]], free Zariel's asset, then pass a DC 14 [[Persuasion]] Check to successfully ask for a reward.
}}
}}
==Gallery==
<gallery heights="300px" mode="packed">
File:Infernal Rapier ingame.png|Appearance in game
</gallery>
[[Category:Sources of Piercing damage]]

Latest revision as of 18:20, 20 March 2024

Infernal Rapier image

The Infernal Rapier is a very rare rapier and a possible reward for following Wyll's companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your Spellcasting Modifier for Attack Rolls and Damage Rolls instead of Strength or Dexterity.

Description Icon.png
Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel.

Properties

Damage
D8 Piercing.png 1d8 + 2 (3~10) + spellcasting modifier Damage TypesPiercing damage
Details
Rapiers Rapiers
Rarity: Very Rare
Enchantment: + 2
 One-Handed
Finesse Finesse
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 960 gp
UID ORI_Wyll_Infernal_Rapier
UUID e925fb75-96a5-4634-9e0b-a239e48da115

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Where to find

Potential reward during Wyll's companion quest, The Blade of Frontiers, at the end of Act Two. Bring Wyll along when enterring the Mind Flayer Colony, free Zariel's asset, then pass a DC 14 Persuasion Check to successfully ask for a reward.

Gallery[edit | edit source]